A multimedia installation in In/Flux gallery, Baltimore MD. Two works focussed on examining value systems foundational to popular cultural and scientific production. For more context and detailed description see the PDF.
MSP is an interactive database archiving mutations of an 8ft x 10ft x 10ft wooden stick frame structure, and a series of events and performances centered around the structure. To view the archive, read submission guidelines, or read the conceptual background go to: http://www.amillionviruses.info/msp
In Between Utopia and Dystopia
In winter 2014 I worked with Jennifer Becker and a group of 50 high school seniors at Western High School to develop an exhibition of critical design works. We began by discussing ideas of utopia and dystopia and common themes of technoforecasting. We mapped politics, tv-shows, movies, music videos, books, and current events onto a spectrum of utopia and dystopia. This process allowed us to visualize the cultural dialogue we would be contributing to.
We then began individual research into, "borderland sciences" -or- emerging sciences that are still heavily theoretical, and have the potential to radically change the way we live in the future. Neuroscience, Artificial intelligence, Synthetic Biology, Nanotechnology, and Quantum Physics are all areas we explored. After researching and developing a concept, students used 3D modeling software to model their product designs, which were then rendered photorealistically by Next Limit Technologies.
Thanks to Matt Barinholtz of FutureMakers, Young Audiences of Maryland, Next Limit Technologies, Jennifer Becker, and The incredible young women of Western High School for making this project happen.
Citizen Geoengineering was a workshop funded by NRG Corporation teaching families about geoengineering through creative play and political activism. The focus was on learning about biochar and it's potential to remediate the causes and the effects of climate change. Families got a chance to draw with biochar chalk, interact with information visualizations, and customize and sign letters to local politicians.
Open Source Gendercodes
Open Source Gendercodes (OSG) is a project focused on developing an open source platform for the production of sex hormones. The goal is to make sex hormones more accessible to queers, trans people, gender-hackers, and anyone who could benefit from more affordable access. This work is a protest against the pathologization of gender variation and a proposal for an alternative to the privatized pharmaceutical industry.
I recently received an opportunity to go to Pelling Lab in Ottawa Canada where I would have access to training, a network of specialists, and materials//equipment//space. I am running a crowdfunding campaign to raise the money to pay my basic living expenses during this year: http://opensourcegendercodes.com/projects/osg/
Ryan Hammond is a new media artist living and working in Baltimore MD. Their work explores the myth of scientific objectivity by focusing on the often unseen interplay between scientific advancement and cultural production, technological progress and desire. They are currently working at the... more